ssx-nemesis
19-12-2002, 03:15 AM
do either of these commands affect how smooth the game is?
i heard someone mention that the lower cl_updaterate is, the choppier the game gets as far as connection wise?
is there any truth to this?
also, sometimes when i have relatively good ping, say about 110-120 or so, people say i'm REALLY choppy. i'm using the net settings off the KIA site. is this because my net settings are really low?
by low i mean: (a copy of the KIA settings)
// -Net Settings-
rate "7000"
cl_lc "1"
cl_lw "1"
cl_lb "1"
cl_updaterate "40"
cl_timeout "500"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_latency "0"
ex_interp ".05"
cl_nopred "0"
cl_nosmooth "1"
cl_resend "1"
cl_cmdbackup "0"
cl_vsmoothing "0.05"
ex_maxerrordistance "128"
cl_rate "3500"
cl_latency "-16"
anything that should be changed for improved registering of hits or smoothness? any help is appreciated.
i heard someone mention that the lower cl_updaterate is, the choppier the game gets as far as connection wise?
is there any truth to this?
also, sometimes when i have relatively good ping, say about 110-120 or so, people say i'm REALLY choppy. i'm using the net settings off the KIA site. is this because my net settings are really low?
by low i mean: (a copy of the KIA settings)
// -Net Settings-
rate "7000"
cl_lc "1"
cl_lw "1"
cl_lb "1"
cl_updaterate "40"
cl_timeout "500"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_latency "0"
ex_interp ".05"
cl_nopred "0"
cl_nosmooth "1"
cl_resend "1"
cl_cmdbackup "0"
cl_vsmoothing "0.05"
ex_maxerrordistance "128"
cl_rate "3500"
cl_latency "-16"
anything that should be changed for improved registering of hits or smoothness? any help is appreciated.